Uno dei miei giocatori vuole fare un eladrin cleric, visto che non ho mai provato una scelta di questo tipo ho buttato giù una build di questo tipo. L'idea è di fare danno e curare allo stesso tempo.
Sembra interessante:
====== Created Using Wizards of the Coast D&D Character Builder ======
Eladrin, Cleric
Birth - Blessed (+2 to Insight)
FINAL ABILITY SCORES
STR 10, CON 12, DEX 8, INT 14, WIS 20, CHA 16
STARTING ABILITY SCORES
STR 10, CON 12, DEX 8, INT 12, WIS 18, CHA 12
AC: 21 Fort: 16 Ref: 17 Will: 23
HP: 64 Surges: 8 Surge Value: 16
TRAINED SKILLS
Diplomacy +12, Heal +14, Insight +16, Perception +14, Religion +11
UNTRAINED SKILLS
Acrobatics +3, Arcana +8, Athletics +4, Bluff +7, Dungeoneering +9, Endurance +5, History +8, Intimidate +7, Nature +9, Stealth +3, Streetwise +7, Thievery +3
POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Eladrin Racial Power: Fey Step
Cleric Feature: Divine Fortune
Cleric Feature: Healer's Mercy
Cleric Utility: Healing Word
Cleric Attack 1: Astral Seal
Cleric Attack 1: Sacred Flame
Cleric Attack 1: Vengeful Flare
Cleric Attack 1: Moment of Glory
Cleric Utility 2: Divine Skill
Cleric Attack 3: Hymn of Resurgence
Cleric Attack 5: Servitude in Death
Cleric Utility 6: Spirit of Healing
Cleric Attack 7: Zealous Sanction
Cleric Attack 9: Dismissal
FEATS
Level 1: Ritual Caster
Level 1: Coordinated Explosion
Level 2: Improved Defenses
Level 4: Defensive Healing Word
Level 6: Healer's Implement
Level 8: Distant Advantage
ITEMS
Ritual Book
Gentle Repose
Magic Holy Symbol +2 x1
Eladrin Chainmail +1 x1
Adventurer's Kit
====== End ======
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